Difference between revisions of "ProSim Audio"
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− | + | ProSim738 - Audio is the module that manages all ''in-cockpit sounds''. Environmental sounds such as rain, wind etc. are managed by the simulator, while engine sounds for example are incorporated with the [[Visual Flight Model|ProSim738 Visual Flight Model]]. | |
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− | + | [[file:AUDIOMAIN1.PNG|thumb|ProSim738 Audio main menu]] | |
− | + | Note that only '''1''' instance of ProSim738 Audio is allowed to run on one machine. It is however possible to run multiple instances over the network, in other words on multiple computers. This is also used to run an intercom system. | |
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− | + | ===Configuration=== | |
+ | Blablabla | ||
− | === | + | ====Basic setup==== |
− | + | ====Networked setup==== | |
+ | ====Intercom setup==== | ||
− | + | ===Adding new sounds=== | |
− | + | In order to add a new sound to ProSim738, You must take a few steps to accomplish this. To be able to better explain this process, a sound is added as an example and you are taken through the whole process. The sound that will be added in this example is the sound of the AC power. | |
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− | + | ====Steps in ProSim Systems==== | |
− | + | There are a few steps that must be taken in ProSim738 Systems before a new additional sound can be played by ProSim738 Audio. | |
− | + | Additional sounds can be sourced from the internet such as [https://library.avsim.com AVSIM], or from third-party sound packs. Also a lot of sounds are shared through the [https://prosim-ar.com/forum ProSim-AR forums]. | |
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− | + | When you have downloaded the file(s) you want to add to ProSim738, save them in a easy-to-access folder, such as a new 'Audio'-folder within the ProSim738 Audio folder. | |
− | + | You should now start ProSim738 Systems to get started. | |
− | + | Open the 'Audio Addons'-window by clicking 'Configuration' on the navigation bar, and then 'Audio Addons'. | |
− | + | [[File:AUDIOSYS1.png|500px|Audio Addon button]] | |
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− | + | You will then be presented with a window listing all your addon sounds. | |
− | + | [[File:ADDAUDIO1.PNG|300px|Add Audio 1]] | |
− | + | To add a new sound, press the 'Add new'-button. A new row will be inserted, and the options below will be opened for you to fill in: | |
+ | *Name | ||
+ | *File | ||
+ | *Fade in file | ||
+ | *Fade out file | ||
+ | *Audio style: Play once or play continuous | ||
+ | *Auto fade on or off | ||
+ | *Fading rate | ||
+ | *Default on or off | ||
+ | [[File:ADDAUDIO2.PNG|300px|Add Audio 2]] | ||
− | + | The settings depend on the type of sound and its purpose. The sounds generated by the packs for example should play continuously, whereas the sound of the seat belt sign should only play once, which is when the switch is flicked. Use the 'Select'-button next to the 'File'-field to browse and select the audio-file you'd like to use. | |
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− | + | For this example, the following settings where used: | |
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− | [[ | + | [[File:ADDAUDIO3.PNG|300px|Addon Sound Settings]] |
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+ | Now that the new audio add-on has been made 'known' to ProSim738, it is now time to instruct the system what the trigger is to play the sound. This is done use so-called '''gates''' and ProSim738 has a gate for every switch and also for a lot of different situations (i.e. if you are on the ground or not). An audio add-on can be coupled to a gate using the 'Combined Configuration'-window in [ProSim737 Systems|ProSim738 Systems]. Open the 'Combined Config'-window to by clicking on the 'Config'-button on the menu bar, and then select 'Configuration' in the drop down menu. | ||
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+ | [[File:ADDAUDIO4.PNG|500px|Add audio 4]] | ||
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+ | In the window that opens, select and open the 'Combined Config'-tab and then open the 'Audio'-menu by scrolling down a bit and clicking on the black arrow on the left of 'Audio'. | ||
+ | The list will unfold into 'Switch' and 'Audio'. Click on 'Switch' to open that menu. A list of all your add-on sounds will be displayed here. In this example, we see the AC-Power add-on sound listed as the only add-on sound. | ||
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+ | [[File:ADDAUDIO5.PNG|300px|Add audio 5]] | ||
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+ | We must now tell ProSim738 that the sound must be triggered by a 'gate'. You do this by opening the dropdown menu that says 'Not connected' and then clicking on 'Gate'. | ||
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+ | [[File:ADDAUDIO6.PNG|300px|Add audio 6]] | ||
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+ | Now the triggering 'gate' must be selected. Open the dropdown-menu next to 'NAME OF YOUR AUDIO ADD-ON input active'. You will be presented the full list of gates available. In this example, the AC-Power gate is all the way at the top. | ||
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+ | [[File:ADDAUDIO7.PNG|300px|Add audio 7]] | ||
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+ | Once you have done all this, click the 'OK' button and '''restart''' ProSim738 Systems and ProSim738 Audio. | ||
+ | |||
+ | ====Steps in ProSim Audio==== | ||
+ | Now that the new audio add-on has been successfully added in ProSim738 Systems, a few last steps are required in ProSim738 Audio. After you've restarted both ProSim738 Systems and ProSim738 Audio, the list of all audio files in the Audio module should be shown there. Scroll down and locate your audio add-on. It is recognizable by the 'Audio Addon' prefix. | ||
+ | It is automatically selected 'on' if you have ticked this box when adding the new audio add-on. | ||
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+ | [[File:ADDAUDIO8.PNG|300px|Add audio 8]] | ||
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+ | Press the 'Test'-button to make sure the audio add-on is playing correctly. You should now also take the time to select the correct audio level. By default all sounds are set to 100% audio level, but this can be lowered if required. This depends on your audio hardware and its location, as well as your sound levels in Windows and/or on the audio hardware itself. The audio level must always be between 0 and 100. | ||
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+ | The last test is to flick the switch to test if the whole chain is correct. In this example, AC-power, means that we have to switch the ground power (GND PWR) switch to trigger the sound. |
Revision as of 18:13, 28 September 2020
ProSim738 - Audio is the module that manages all in-cockpit sounds. Environmental sounds such as rain, wind etc. are managed by the simulator, while engine sounds for example are incorporated with the ProSim738 Visual Flight Model.
Note that only 1 instance of ProSim738 Audio is allowed to run on one machine. It is however possible to run multiple instances over the network, in other words on multiple computers. This is also used to run an intercom system.
Contents
1 Configuration
Blablabla
1.1 Basic setup
1.2 Networked setup
1.3 Intercom setup
2 Adding new sounds
In order to add a new sound to ProSim738, You must take a few steps to accomplish this. To be able to better explain this process, a sound is added as an example and you are taken through the whole process. The sound that will be added in this example is the sound of the AC power.
2.1 Steps in ProSim Systems
There are a few steps that must be taken in ProSim738 Systems before a new additional sound can be played by ProSim738 Audio. Additional sounds can be sourced from the internet such as AVSIM, or from third-party sound packs. Also a lot of sounds are shared through the ProSim-AR forums.
When you have downloaded the file(s) you want to add to ProSim738, save them in a easy-to-access folder, such as a new 'Audio'-folder within the ProSim738 Audio folder. You should now start ProSim738 Systems to get started. Open the 'Audio Addons'-window by clicking 'Configuration' on the navigation bar, and then 'Audio Addons'.
You will then be presented with a window listing all your addon sounds.
To add a new sound, press the 'Add new'-button. A new row will be inserted, and the options below will be opened for you to fill in:
- Name
- File
- Fade in file
- Fade out file
- Audio style: Play once or play continuous
- Auto fade on or off
- Fading rate
- Default on or off
The settings depend on the type of sound and its purpose. The sounds generated by the packs for example should play continuously, whereas the sound of the seat belt sign should only play once, which is when the switch is flicked. Use the 'Select'-button next to the 'File'-field to browse and select the audio-file you'd like to use.
For this example, the following settings where used:
Now that the new audio add-on has been made 'known' to ProSim738, it is now time to instruct the system what the trigger is to play the sound. This is done use so-called gates and ProSim738 has a gate for every switch and also for a lot of different situations (i.e. if you are on the ground or not). An audio add-on can be coupled to a gate using the 'Combined Configuration'-window in [ProSim737 Systems|ProSim738 Systems]. Open the 'Combined Config'-window to by clicking on the 'Config'-button on the menu bar, and then select 'Configuration' in the drop down menu.
In the window that opens, select and open the 'Combined Config'-tab and then open the 'Audio'-menu by scrolling down a bit and clicking on the black arrow on the left of 'Audio'. The list will unfold into 'Switch' and 'Audio'. Click on 'Switch' to open that menu. A list of all your add-on sounds will be displayed here. In this example, we see the AC-Power add-on sound listed as the only add-on sound.
We must now tell ProSim738 that the sound must be triggered by a 'gate'. You do this by opening the dropdown menu that says 'Not connected' and then clicking on 'Gate'.
Now the triggering 'gate' must be selected. Open the dropdown-menu next to 'NAME OF YOUR AUDIO ADD-ON input active'. You will be presented the full list of gates available. In this example, the AC-Power gate is all the way at the top.
Once you have done all this, click the 'OK' button and restart ProSim738 Systems and ProSim738 Audio.
2.2 Steps in ProSim Audio
Now that the new audio add-on has been successfully added in ProSim738 Systems, a few last steps are required in ProSim738 Audio. After you've restarted both ProSim738 Systems and ProSim738 Audio, the list of all audio files in the Audio module should be shown there. Scroll down and locate your audio add-on. It is recognizable by the 'Audio Addon' prefix. It is automatically selected 'on' if you have ticked this box when adding the new audio add-on.
Press the 'Test'-button to make sure the audio add-on is playing correctly. You should now also take the time to select the correct audio level. By default all sounds are set to 100% audio level, but this can be lowered if required. This depends on your audio hardware and its location, as well as your sound levels in Windows and/or on the audio hardware itself. The audio level must always be between 0 and 100.
The last test is to flick the switch to test if the whole chain is correct. In this example, AC-power, means that we have to switch the ground power (GND PWR) switch to trigger the sound.